CAUGHT IN A DREAM
He’d risk his own sanity to free her from the Dream!
But could he convince her that the world she experienced with all her senses was nothing more than a virtual reality game gone terribly wrong?
In the perfect utopian world of the later part of the 21st Century virtual worlds are explored for the novelty of experiencing true feelings. But those worlds are addictive. When people begin to die while playing them, Ben Piper is sent to find the creator of the most sophisticated of these worlds. Only she has the ability to end the insanity.
But Leila Petersen has gone missing inside her own world of Dreamtyme. The only way Ben can get her out is to go into that world after her. And as Leila jumps from a life as an amazon warrior during the Trojan War to a harem dancing girl in Persia, and on to a rape victim in Sydney of 1999, Ben finds it impossible to convince her that the world she perceives so vividly isn’t real. What is worse, the longer he remains inside the game, the more real it becomes to him, too, until he finds himself caught in Dreamtyme along with the woman he's come to love.